Immortal Ichor



3e

         
         
   NE   

Pathfinder facts

  • CR: 17
  • XP: 102,400
  • Size: Medium
  • Type: Ooze
  • Tags: extraplanar
  • Initiative: +7
  • Senses: blindsense 60 ft.
  • AC: 32, touch 32, flat-footed 28 (+3 Dex, +1 dodge, +28 profane)
  • HP: 270 (20d8+180); regeneration 10 (good spells, good weapons)
  • Saves: Fort +16, Ref +9, Will +11
  • Speed: 20 ft., fly 20 ft. (average)
  • Melee: slam +21 (6d6+7 plus 1d3 Wis drain)
  • Abilities: Str 20, Dex 17, Con 26, Int 21, Wis 20, Cha 21
  • Attacks: Base Atk +15; CMB +20 (+24 grapple); CMD 34 (can't be tripped)
  • Feats: Ability Focus (charm person), Combat Casting, Dodge, Great Fortitude, Hover, Improved Great Fortitude, Improved Initiative, Quicken Spell-Like Ability (charm person), Toughness, Weapon Focus (slam)
  • Skills: Fly +3, Intimidate +25, Knowledge (arcana, history, planes) +25, Perception +25, Sense Motive +25, Spellcraft +25
  • Languages: Abyssal, Aklo, Infernal, Undercommon (can't speak any language); telepathy 100 ft.
  • Organization: solitary or cult (1 plus 3–12 worshipers or juju zombies)
  • Treasure: standard
 

Pathfinder sources